RW RailweaverCompact interlocking puzzles
Turn-based · no reflexes required

Guide the trains. Keep the crossing clear.

Railweaver is a free turn-based railway puzzle for players who prefer logic over fast reactions. Set the track switches so each train reaches its assigned exit, clear signals one safe movement at a time, and let one train through the shared crossing at a time. Nothing moves until you advance. It has 24 puzzles and a daily working.

Each working is one small junction and a short timetable. A red signal always keeps a train safe, but every turn it waits shows up as delay in the register.

Free, no account. Your workings are saved in this browser.

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New working at 00:00 ET · America/Toronto No local working for this date.
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    Signal-box statistics
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    0cleared with no delay
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      Signal-box badge case
        Frame register · choose any unlocked working
          Local signal-box history

          Cleared workings appear here with replayable register entries.

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            Rule book

            Points first. Signal second. Move third.

            1. J1 sends a train over the upper M road or lower S road.
            2. J2 sends it to exit X or Y. Match the movement card.
            3. Signals A and B hold or release approach trains. Never release both toward an occupied junction.
            4. Advance resolves all trains simultaneously. An unsafe move can always be rewound.
            5. Later cards assign trains to M or S and introduce timed engineering possessions. A three-step suggestion begins with a nudge before it ever sets the frame.

            Keyboard: 1–2 points, 3–4 signals, Enter advance, Backspace rewind, H suggestion.

            Cabin settings

            Display & local data

            Keyboard reference

            Working the frame without a mouse

            1
            Throw the west points, choosing the upper road M or the lower road S
            2
            Throw the east points, choosing exit X or exit Y
            3
            Clear or hold signal A
            4
            Clear or hold signal B
            Space or Enter
            Advance the clock one movement
            Z or Backspace
            Rewind one movement
            Shift+Z or Y
            Redo, which also refunds the rewind that undid it
            H
            Dispatcher’s suggestion, in three steps from a nudge to a loaded lever set
            ?
            Open this reference
            Escape
            Close any open panel

            The diagram is a labelled image and the movement card below it lists every train, its position, and its state as text, so the working can be followed without seeing the drawing.

            Saved working found

            Resume this register?

            Local train register